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AI Insights · Timothy · July 2024

Top 5 2D Realistic Games on Android in Netherlands, Q2 2024

Discover how the top 2D realistic games performed on the Android platform in the Netherlands during Q2 2024, including key metrics like downloads, revenue, and weekly active users.

Top 5 2D Realistic Games on Android in Netherlands, Q2 2024

In the second quarter of 2024, the top 2D realistic games on the Android platform in the Netherlands showcased varied performance metrics. Here's a closer look at the downloads, revenue, and weekly active users for the leading titles.

Governor of Poker 3 - Texas from Playtika experienced fluctuations in revenue, peaking at around $33K in the week of May 20 and ending the quarter with approximately $32K in the last week of June. Downloads saw an upward spike, hitting 727 in the final week of June. Weekly active users started at 7.2K in early April and closed the quarter at about 8.2K.

June's Journey: Hidden Objects by Wooga maintained a steady revenue stream, with a noticeable increase to approximately $27K in the week of May 20. Downloads fluctuated, starting at 901 in early April and ending at 637 in late June. Weekly active users remained consistent, averaging around 21K to 23K throughout the quarter.

Evony: The King's Return from TG Inc. saw a revenue peak of around $25K in the week of May 20, with a steady performance through the quarter. Downloads showed a strong start with 1K in early April, peaking at 2.3K in mid-May. Weekly active users demonstrated significant growth, starting at 4.9K and reaching approximately 8.2K by the end of June.

The Grand Mafia by Phantix Games had varied revenue, peaking at approximately $19.5K in the week of May 20. Downloads were relatively stable, with a notable increase to 740 in early June. Weekly active users showed steady engagement, averaging around 7.8K to 8.2K throughout the quarter.

Rise of Castles: Ice and Fire from Long Tech Network Limited experienced a revenue peak of approximately $17.5K in the week of May 20. Downloads remained modest, peaking at 474 in early April and declining to 135 by the end of June. Weekly active users saw a decline from 5K in early April to around 3.5K in late June.

These insights reveal the dynamic nature of the mobile gaming market in the Netherlands. For more details and in-depth analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024